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'''Game assets''' are any singular unit of a game that is included in as or part of a feature of a game. This term refers primarily to visual art (sprites, illustrations, models, effects, etc) and audio (music, sound effects, ambient audio, etc) but could also apply to literature or programmed components. | '''Game assets''' are any singular unit of a game that is included in as or part of a feature of a game. This term refers primarily to visual art (sprites, illustrations, models, effects, etc) and audio (music, sound effects, ambient audio, etc) but could also apply to literature or programmed components. | ||
{{development nav}} | {{development nav|section=Assets}} | ||
[[Category:Assets]] | [[Category:Assets]] | ||
[[Category:Development]] | [[Category:Development]] |
Latest revision as of 14:01, 18 December 2024
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Game assets are any singular unit of a game that is included in as or part of a feature of a game. This term refers primarily to visual art (sprites, illustrations, models, effects, etc) and audio (music, sound effects, ambient audio, etc) but could also apply to literature or programmed components.
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