3D Camera: Difference between revisions

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A '''3D Camera''' is a tool used in game engines to display elements in three dimensions and convey depth to the viewer.
A '''3D Camera''' is a tool used in game engines to display elements in three dimensions and convey depth to the viewer.


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Ren'py uses a [https://www.renpy.org/doc/html/3dstage.html 3D Stage] to position its 3D Camera and both 2D and 3D displayables.
Ren'py uses a [https://www.renpy.org/doc/html/3dstage.html 3D Stage] to position its 3D Camera and both 2D and 3D displayables.


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[[Category:Visual novel features]]
[[Category:Visual novel features]]

Latest revision as of 10:40, 1 November 2024

A 3D Camera is a tool used in game engines to display elements in three dimensions and convey depth to the viewer.

This is typically done using a coordinate system with X, Y, and Z axes.

2D (two dimensional) images are commonly used with a 3D camera in visual novels, but may also be done using 3D images in certain game engines.

Use in Ren'py

Ren'py uses a 3D Stage to position its 3D Camera and both 2D and 3D displayables.