Visual;Conference: Difference between revisions
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| [https://www.youtube.com/watch?v=-z4g3p5A-5A The VN Industry, Today and Tomorrow] | | [https://www.youtube.com/watch?v=-z4g3p5A-5A The VN Industry, Today and Tomorrow] | ||
| [[ | | [[Aginyan]] | ||
|- | |- | ||
| 3 | | 3 | ||
| [https://www.youtube.com/watch?v=8eKCLfwSr2A Getting that Grant Money] | | [https://www.youtube.com/watch?v=8eKCLfwSr2A Getting that Grant Money] | ||
| | | Justin Kuiper | ||
|- | |- | ||
| 4 | | 4 | ||
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| 5 | | 5 | ||
| [https://www.youtube.com/watch?v=Z4AjTMQdBq0 Game Engines for OELVN Development] | | [https://www.youtube.com/watch?v=Z4AjTMQdBq0 Game Engines for OELVN Development] | ||
| | | John Doran | ||
|- | |- | ||
| 6 | | 6 | ||
| [https://www.youtube.com/watch?v=dZTnHR5UhBs Visual Novel with Unity3D] | | [https://www.youtube.com/watch?v=dZTnHR5UhBs Visual Novel with Unity3D] | ||
| | | KG Tan | ||
|- | |- | ||
| 7 | | 7 | ||
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| 9 | | 9 | ||
| [https://www.youtube.com/watch?v=q-calnN0HCc Editing: What is it, and why do you need it?] | | [https://www.youtube.com/watch?v=q-calnN0HCc Editing: What is it, and why do you need it?] | ||
| | | Fred The Barber | ||
|- | |- | ||
| 10 | | 10 | ||
| [https://www.youtube.com/watch?v=-EwrkZVNfAM The Importance of Project Management] | | [https://www.youtube.com/watch?v=-EwrkZVNfAM The Importance of Project Management] | ||
| | | Tabby | ||
|- | |- | ||
| 12 | | 12 | ||
| [https://www.youtube.com/watch?v=KgESQPiHGW8 Pitfalls and Getting Out] | | [https://www.youtube.com/watch?v=KgESQPiHGW8 Pitfalls and Getting Out] | ||
| | | Echofrost & Tristan "Wolf" Barber | ||
|- | |- | ||
| 13 | | 13 | ||
| [https://www.youtube.com/watch?v=wGvpBFvUEXI How do we use music to our advantage to draw out emotions?] | | [https://www.youtube.com/watch?v=wGvpBFvUEXI How do we use music to our advantage to draw out emotions?] | ||
| | | Mads Andersen | ||
|- | |- | ||
| 14 | | 14 | ||
| [https://www.youtube.com/watch?v=Dc-OSKh8u4g Environmental Design Using 3D Software] | | [https://www.youtube.com/watch?v=Dc-OSKh8u4g Environmental Design Using 3D Software] | ||
| | | Nick Green | ||
|- | |- | ||
| 15 | | 15 | ||
| [https://www.youtube.com/watch?v=AlHMMSl15eI Supporting Your Release and Post Release] | | [https://www.youtube.com/watch?v=AlHMMSl15eI Supporting Your Release and Post Release] | ||
| | | Nicholas Johnson | ||
|- | |- | ||
| 16 | | 16 | ||
| [https://www.youtube.com/watch?v=P6xM6DCVGGY Experimental Marketing] | | [https://www.youtube.com/watch?v=P6xM6DCVGGY Experimental Marketing] | ||
| [[ | | [[Stella]] | ||
|- | |- | ||
| 17 | | 17 | ||
| [https://www.youtube.com/watch?v=OKmdj7g0hJY Visual Novels in the Age of Mobile] | | [https://www.youtube.com/watch?v=OKmdj7g0hJY Visual Novels in the Age of Mobile] | ||
| | | Lawrence Brenner | ||
|- | |- | ||
| 19 | | 19 | ||
| [https://www.youtube.com/watch?v=yTzOrt7O_gI Nukige from Scratch] | | [https://www.youtube.com/watch?v=yTzOrt7O_gI Nukige from Scratch] | ||
| | | Ryechu | ||
|- | |- | ||
| 20 | | 20 | ||
| [https://www.youtube.com/watch?v=_JhhF1EslNs Localization Teams circa 2010] | | [https://www.youtube.com/watch?v=_JhhF1EslNs Localization Teams circa 2010] | ||
| | | Tinfoil | ||
|} | |} | ||
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| 2 | | 2 | ||
| [https://www.youtube.com/watch?v=z4HiU8njOQ8 Directing] | | [https://www.youtube.com/watch?v=z4HiU8njOQ8 Directing] | ||
| | | Nachi Kio | ||
|- | |- | ||
| 3 | | 3 | ||
| [https://www.youtube.com/watch?v=ObJXpJO_xBg Scenario writing] | | [https://www.youtube.com/watch?v=ObJXpJO_xBg Scenario writing] | ||
| | | Ryoichi Watanabe | ||
|- | |- | ||
| 4 | | 4 | ||
| [https://www.youtube.com/watch?v=y-HVKwoAUKU Handling the workflow with an artist] | | [https://www.youtube.com/watch?v=y-HVKwoAUKU Handling the workflow with an artist] | ||
| | | Alphaprospector | ||
|- | |- | ||
| 5 | | 5 | ||
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| 6 | | 6 | ||
| [https://www.youtube.com/watch?v=6MadMJk7bak Visual Novel, Inc] | | [https://www.youtube.com/watch?v=6MadMJk7bak Visual Novel, Inc] | ||
| | | JP The Third | ||
|- | |- | ||
| 9 | | 9 | ||
| [https://www.youtube.com/watch?v=qaZv7U5RWto Animating your visual novel] | | [https://www.youtube.com/watch?v=qaZv7U5RWto Animating your visual novel] | ||
| | | John Doran | ||
|- | |- | ||
| 10 | | 10 | ||
| [https://www.youtube.com/watch?v=ayULGbYA1xE Fundamentals principles of architecture] | | [https://www.youtube.com/watch?v=ayULGbYA1xE Fundamentals principles of architecture] | ||
| | | Nick Green | ||
|- | |- | ||
| 11 | | 11 | ||
| [https://www.youtube.com/watch?v=Fhu1DHgldAs Visual novel UI design 101] | | [https://www.youtube.com/watch?v=Fhu1DHgldAs Visual novel UI design 101] | ||
| | | Sasquatchii | ||
|- | |- | ||
| 12 | | 12 | ||
| [https://www.youtube.com/watch?v=iAv2YPvKTyw Critiquing criticism, giving, receiving, good vs bad] | | [https://www.youtube.com/watch?v=iAv2YPvKTyw Critiquing criticism, giving, receiving, good vs bad] | ||
| | | Cipher | ||
|- | |- | ||
| 13 | | 13 | ||
| [https://www.youtube.com/watch?v=zWOvUdQnyyw Do a bit of everything!] | | [https://www.youtube.com/watch?v=zWOvUdQnyyw Do a bit of everything!] | ||
| | | Peppertsuki | ||
|- | |- | ||
| 14 | | 14 | ||
| [https://www.youtube.com/watch?v=F-gFkEXYM8E Marketing a VN - what Steam Greenlight taught me] | | [https://www.youtube.com/watch?v=F-gFkEXYM8E Marketing a VN - what Steam Greenlight taught me] | ||
| | | Quilly | ||
|- | |- | ||
| 15 | | 15 | ||
| [https://www.youtube.com/watch?v=0yrwfczHTSc The Player-Character Relationship] | | [https://www.youtube.com/watch?v=0yrwfczHTSc The Player-Character Relationship] | ||
| | | Brandon Carbaugh | ||
|- | |- | ||
| 16 | | 16 | ||
| [https://www.youtube.com/watch?v=oV0HF6a_7vw VNs vs 160 Characters] | | [https://www.youtube.com/watch?v=oV0HF6a_7vw VNs vs 160 Characters] | ||
| | | Echofrost & Tristan "Wolf" Barber | ||
|- | |- | ||
| 17 | | 17 | ||
| [https://www.youtube.com/watch?v=gxvKmbQUch0 Business models for visual novels on mobile] | | [https://www.youtube.com/watch?v=gxvKmbQUch0 Business models for visual novels on mobile] | ||
| | | Frank Zhang | ||
|- | |- | ||
| 18 | | 18 | ||
| [https://www.youtube.com/watch?v=4rsve9xDQNE What the heck is an Otome?] | | [https://www.youtube.com/watch?v=4rsve9xDQNE What the heck is an Otome?] | ||
| | | Tabby | ||
|- | |- | ||
| 19 | | 19 | ||
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| 20 | | 20 | ||
| [https://www.youtube.com/watch?v=N2xNWpzMF5I Starting on the right foot] | | [https://www.youtube.com/watch?v=N2xNWpzMF5I Starting on the right foot] | ||
| | | Tutty the Fruity | ||
|- | |- | ||
| 21 | | 21 | ||
| [https://www.youtube.com/watch?v=fNptfY_K5bE N-n-nukige with plot?!] | | [https://www.youtube.com/watch?v=fNptfY_K5bE N-n-nukige with plot?!] | ||
| | | Ryechu | ||
|} | |} | ||
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| 2 | | 2 | ||
| [https://www.youtube.com/watch?v=-a4pZvIDPS4 Writing for Mobile Visual Novels] | | [https://www.youtube.com/watch?v=-a4pZvIDPS4 Writing for Mobile Visual Novels] | ||
| | | Xiang Xiang | ||
|- | |- | ||
| 3 | | 3 | ||
| [https://www.youtube.com/watch?v=CodSlIMcyE0 Choice Design] | | [https://www.youtube.com/watch?v=CodSlIMcyE0 Choice Design] | ||
| | | Steamgirl | ||
|- | |- | ||
| 4 | | 4 | ||
| [https://www.youtube.com/watch?v=R1SrtU8KLrk How to effectively deploy text] | | [https://www.youtube.com/watch?v=R1SrtU8KLrk How to effectively deploy text] | ||
| | | Florencia Minuzzi | ||
|- | |- | ||
| 5 | | 5 | ||
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| 6 | | 6 | ||
| [https://www.youtube.com/watch?v=v9_Brck1uz4 Writing for a studio vs writing for yourself] | | [https://www.youtube.com/watch?v=v9_Brck1uz4 Writing for a studio vs writing for yourself] | ||
| | | JD | ||
|- | |- | ||
| 7 | | 7 | ||
| [https://www.youtube.com/watch?v=u8Gx4ElkVSA Giving your story a voice] | | [https://www.youtube.com/watch?v=u8Gx4ElkVSA Giving your story a voice] | ||
| | | Tutty the Fruity | ||
|- | |- | ||
| 8 | | 8 | ||
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| 10 | | 10 | ||
| [https://www.youtube.com/watch?v=jF19x7fS-X4 When the kickstarter stops] | | [https://www.youtube.com/watch?v=jF19x7fS-X4 When the kickstarter stops] | ||
| [[ | | [[Stella]] | ||
|- | |- | ||
| 11 | | 11 | ||
| [https://www.youtube.com/watch?v=Slm3hIUn69s EVN Kickstarter Analysis] | | [https://www.youtube.com/watch?v=Slm3hIUn69s EVN Kickstarter Analysis] | ||
| | | Pentagonbuddy | ||
|- | |- | ||
| 12 | | 12 | ||
| [https://www.youtube.com/watch?v=F5_2S-Fw2zM Surviving 2 years at PAX] | | [https://www.youtube.com/watch?v=F5_2S-Fw2zM Surviving 2 years at PAX] | ||
| | | Justin Kuiper | ||
|- | |- | ||
| 13 | | 13 | ||
| [https://www.youtube.com/watch?v=DcjWlBGI5us The Visual Novel Reading room] | | [https://www.youtube.com/watch?v=DcjWlBGI5us The Visual Novel Reading room] | ||
| [[ | | [[Sakevisual]] | ||
|- | |- | ||
| 14 | | 14 | ||
| [https://www.youtube.com/watch?v=ArNvfrmvOSU Insanity: The Story of Watercress' NaNoRenO2018] | | [https://www.youtube.com/watch?v=ArNvfrmvOSU Insanity: The Story of Watercress' NaNoRenO2018] | ||
| | | Tristan "Wolf" Barber | ||
|- | |- | ||
| 15 | | 15 | ||
| [https://www.youtube.com/watch?v=vhMj2NkoDo8 Player Feedback & Embracing Negative Reviews] | | [https://www.youtube.com/watch?v=vhMj2NkoDo8 Player Feedback & Embracing Negative Reviews] | ||
| | | Katie | ||
|- | |- | ||
| 16 | | 16 | ||
| [https://www.youtube.com/watch?v=kyE5KG9WwyM How to organize an online gamedev conference] | | [https://www.youtube.com/watch?v=kyE5KG9WwyM How to organize an online gamedev conference] | ||
| [[ | | [[Aginyan]] | ||
|- | |- | ||
| 17 | | 17 | ||
| [https://www.youtube.com/watch?v=hoRuo2FTCvM VN development pipeline] | | [https://www.youtube.com/watch?v=hoRuo2FTCvM VN development pipeline] | ||
| | | Quilly | ||
|- | |- | ||
| 19 | | 19 | ||
| [https://www.youtube.com/watch?v=_tgE_xXOUmA Tips for more "Natural" writing] | | [https://www.youtube.com/watch?v=_tgE_xXOUmA Tips for more "Natural" writing] | ||
| | | Cipher | ||
|- | |- | ||
| 20 | | 20 | ||
| [https://www.youtube.com/watch?v=1TT7grgQ6rY Writing for Fast Forwarding] | | [https://www.youtube.com/watch?v=1TT7grgQ6rY Writing for Fast Forwarding] | ||
| | | Ruqiyah | ||
|- | |- | ||
| 21 | | 21 | ||
| [https://www.youtube.com/watch?v=lpr7uh4SVLk H-scenes for Dummies] | | [https://www.youtube.com/watch?v=lpr7uh4SVLk H-scenes for Dummies] | ||
| | | Ryechu | ||
|} | |} | ||
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| 2 | | 2 | ||
| [https://www.youtube.com/watch?v=RRqG2q7d24w The Art of UI Design] | | [https://www.youtube.com/watch?v=RRqG2q7d24w The Art of UI Design] | ||
| | | Sasquatchii | ||
|- | |- | ||
| 3 | | 3 | ||
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| 4 | | 4 | ||
| [https://www.youtube.com/watch?v=sJES72Nb8Vg Using animation to bring life to your visual novel] | | [https://www.youtube.com/watch?v=sJES72Nb8Vg Using animation to bring life to your visual novel] | ||
| | | Lucy Blundell | ||
|- | |- | ||
| 5 | | 5 | ||
| [https://www.youtube.com/watch?v=_HyXg4uciSg Writing a story to be solved] | | [https://www.youtube.com/watch?v=_HyXg4uciSg Writing a story to be solved] | ||
| | | Gary Kings | ||
|- | |- | ||
| 7 | | 7 | ||
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| 8 | | 8 | ||
| [https://www.youtube.com/watch?v=GNKU347oCAs What's a VNRPG And Why Should I Make One?] | | [https://www.youtube.com/watch?v=GNKU347oCAs What's a VNRPG And Why Should I Make One?] | ||
| | | Els White | ||
|- | |- | ||
| 9 | | 9 | ||
| [https://www.youtube.com/watch?v=DRq2RsCk474 Capturing Subtle Emotions Using Choice Mechanics] | | [https://www.youtube.com/watch?v=DRq2RsCk474 Capturing Subtle Emotions Using Choice Mechanics] | ||
| | | Florencia Minuzzi | ||
|- | |- | ||
| 10 | | 10 | ||
| [https://www.youtube.com/watch?v=FA589FeqkMA Ways of generating dialogue in Ren'Py] | | [https://www.youtube.com/watch?v=FA589FeqkMA Ways of generating dialogue in Ren'Py] | ||
| | | Quilly | ||
|- | |- | ||
| 11 | | 11 | ||
| [https://www.youtube.com/watch?v=Lo6l_82ld7o Simple Trick To Make Choices Feel AAAAH!] | | [https://www.youtube.com/watch?v=Lo6l_82ld7o Simple Trick To Make Choices Feel AAAAH!] | ||
| | | Steamgirl | ||
|- | |- | ||
| 12 | | 12 | ||
| [https://www.youtube.com/watch?v=qvdm86KctQs Managing Your Editing Workflow] | | [https://www.youtube.com/watch?v=qvdm86KctQs Managing Your Editing Workflow] | ||
| | | Cipher | ||
|- | |- | ||
| 13 | | 13 | ||
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| 14 | | 14 | ||
| [https://www.youtube.com/watch?v=F6kIOUrtiaY What novel? NaniNovel! An Intro to a New Engine for VN Creators] | | [https://www.youtube.com/watch?v=F6kIOUrtiaY What novel? NaniNovel! An Intro to a New Engine for VN Creators] | ||
| [[ | | [[Stella]] | ||
|- | |- | ||
| 15 | | 15 | ||
| [https://www.youtube.com/watch?v=V7nW41YsfdI Real-time Immersive 3D Architectural Visualization] | | [https://www.youtube.com/watch?v=V7nW41YsfdI Real-time Immersive 3D Architectural Visualization] | ||
| | | Nick | ||
|- | |- | ||
| 16 | | 16 | ||
| [https://www.youtube.com/watch?v=WswGNYR0sgo Generating & Refining Concepts without Divine Inspiration] | | [https://www.youtube.com/watch?v=WswGNYR0sgo Generating & Refining Concepts without Divine Inspiration] | ||
| | | Empish | ||
|- | |- | ||
| 18 | | 18 | ||
| [https://www.youtube.com/watch?v=kkHpbnUOTc8 Talking to Artists for People who aren’t Artists] | | [https://www.youtube.com/watch?v=kkHpbnUOTc8 Talking to Artists for People who aren’t Artists] | ||
| [[ | | [[Sakevisual]] | ||
|- | |- | ||
| 19 | | 19 | ||
| [https://www.youtube.com/watch?v=1sXYPk-a2ME One Step Forward, Two Steps Back: A Post-Mortem] | | [https://www.youtube.com/watch?v=1sXYPk-a2ME One Step Forward, Two Steps Back: A Post-Mortem] | ||
| | | Tristan "Wolf" Barber & Alch | ||
|- | |- | ||
| 20 | | 20 | ||
| [https://www.youtube.com/watch?v=zUmUy5sLxD4 Teaching players how to play your visual novel] | | [https://www.youtube.com/watch?v=zUmUy5sLxD4 Teaching players how to play your visual novel] | ||
| | | Ruqiyah | ||
|} | |} | ||
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| 4 | | 4 | ||
| [https://www.youtube.com/watch?v=RadK66-eWDM Avoiding burnout as a solo dev!] | | [https://www.youtube.com/watch?v=RadK66-eWDM Avoiding burnout as a solo dev!] | ||
| | | Maxi Molina | ||
|- | |- | ||
| 5 | | 5 | ||
| [https://www.youtube.com/watch?v=36IdzNUKCgE Building the World of Your Visual Novel] | | [https://www.youtube.com/watch?v=36IdzNUKCgE Building the World of Your Visual Novel] | ||
| | | Ashe Thurman | ||
|- | |- | ||
| 6 | | 6 | ||
| [https://www.youtube.com/watch?v=2tg_vVudf00 Staging a play together, apart] | | [https://www.youtube.com/watch?v=2tg_vVudf00 Staging a play together, apart] | ||
| | | Manuela Malasaña | ||
|- | |- | ||
| 7 | | 7 | ||
| [https://www.youtube.com/watch?v=zPz74DYVa4U Finding Good Quality Voice Actors for a Reasonable Price] | | [https://www.youtube.com/watch?v=zPz74DYVa4U Finding Good Quality Voice Actors for a Reasonable Price] | ||
| | | Cryshulvo | ||
|- | |- | ||
| 9 | | 9 | ||
| [https://www.youtube.com/watch?v=jTIZIS3e6kA Finding a publisher for your VN: What to know first!] | | [https://www.youtube.com/watch?v=jTIZIS3e6kA Finding a publisher for your VN: What to know first!] | ||
| | | Quilly | ||
|- | |- | ||
| 10 | | 10 | ||
| [https://www.youtube.com/watch?v=lZVvmcaDsC4 Publishing with Sekai Project, Abridged Edition] | | [https://www.youtube.com/watch?v=lZVvmcaDsC4 Publishing with Sekai Project, Abridged Edition] | ||
| | | Chris Ling | ||
|- | |- | ||
| 11 | | 11 | ||
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| 12 | | 12 | ||
| [https://www.youtube.com/watch?v=RcFHcRyErTw Accessibility in Game Design and Development] | | [https://www.youtube.com/watch?v=RcFHcRyErTw Accessibility in Game Design and Development] | ||
| | | Tristan "Wolf" Barber | ||
|- | |- | ||
| 14 | | 14 | ||
| [https://www.youtube.com/watch?v=5tL60K6ZxQA Press-kits: What, Why, and How] | | [https://www.youtube.com/watch?v=5tL60K6ZxQA Press-kits: What, Why, and How] | ||
| | | Jaime Scribbles | ||
|- | |- | ||
| 15 | | 15 | ||
| [https://www.youtube.com/watch?v=N0mA7g1fT_M So You’re Working With Random Strangers Online] | | [https://www.youtube.com/watch?v=N0mA7g1fT_M So You’re Working With Random Strangers Online] | ||
| | | MAHO! Cody | ||
|- | |- | ||
| 17 | | 17 | ||
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| 1 | | 1 | ||
| [https://www.youtube.com/watch?v=_Cckf2xYnww Power Emotions with Character Arcs] | | [https://www.youtube.com/watch?v=_Cckf2xYnww Power Emotions with Character Arcs] | ||
| | | Nina Roussakoff | ||
|- | |- | ||
| 2 | | 2 | ||
| [https://www.youtube.com/watch?v=J1uk7WGmgs8 Directing the Director: get the performance you wrote inside your head!] | | [https://www.youtube.com/watch?v=J1uk7WGmgs8 Directing the Director: get the performance you wrote inside your head!] | ||
| | | Maxi Molina | ||
|- | |- | ||
| 3 | | 3 | ||
| [https://www.youtube.com/watch?v=JIONQ-2xsL4 How to design interesting choices in VN] | | [https://www.youtube.com/watch?v=JIONQ-2xsL4 How to design interesting choices in VN] | ||
| | | Ayael | ||
|- | |- | ||
| 4 | | 4 | ||
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| 5 | | 5 | ||
| [https://www.youtube.com/watch?v=doZAOjvzcMo How to Approach Press/Content Creators for VN Devs] | | [https://www.youtube.com/watch?v=doZAOjvzcMo How to Approach Press/Content Creators for VN Devs] | ||
| | | Nook | ||
|- | |- | ||
| 7 | | 7 | ||
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| 9 | | 9 | ||
| [https://www.youtube.com/watch?v=w4cxELxkoG0 Using Unity and the application NaniNovel to create visual novels] | | [https://www.youtube.com/watch?v=w4cxELxkoG0 Using Unity and the application NaniNovel to create visual novels] | ||
| | | Miss Tabby Tales | ||
|- | |- | ||
| 10 | | 10 | ||
| [https://www.youtube.com/watch?v=NNLygJyBBlY Breaking Ren’Py: How our Pseudo-OS pushes Ren’Py even further beyond!] | | [https://www.youtube.com/watch?v=NNLygJyBBlY Breaking Ren’Py: How our Pseudo-OS pushes Ren’Py even further beyond!] | ||
| | | Tristan "Wolf" Barber | ||
|- | |- | ||
| 11 | | 11 | ||
| [https://www.youtube.com/watch?v=O1mSw4u0WR8 Author to Game Producer – Changes and Challenges] | | [https://www.youtube.com/watch?v=O1mSw4u0WR8 Author to Game Producer – Changes and Challenges] | ||
| | | Anjell | ||
|- | |- | ||
| 13 | | 13 | ||
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| 16 | | 16 | ||
| [https://www.youtube.com/watch?v=xr3Dy4--Oeo Ship more polished games with half the time] | | [https://www.youtube.com/watch?v=xr3Dy4--Oeo Ship more polished games with half the time] | ||
| | | Quilly | ||
|- | |- | ||
| 17 | | 17 | ||
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| 2 | | 2 | ||
| [https://www.youtube.com/watch?v=ZXyklOihHNA UI Design Basics] | | [https://www.youtube.com/watch?v=ZXyklOihHNA UI Design Basics] | ||
| | | Ayael | ||
|- | |- | ||
| 3 | | 3 | ||
| [https://www.youtube.com/watch?v=YIcjAnng_0w Voice Direction 101] | | [https://www.youtube.com/watch?v=YIcjAnng_0w Voice Direction 101] | ||
| | | Maxi | ||
|- | |- | ||
| 4 | | 4 | ||
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| 5 | | 5 | ||
| [https://www.youtube.com/watch?v=KTBFcRRMiLA More than a Pretty Face: Art Direction for Visual Novels] | | [https://www.youtube.com/watch?v=KTBFcRRMiLA More than a Pretty Face: Art Direction for Visual Novels] | ||
| | | Pentagonbuddy | ||
|- | |- | ||
| 7 | | 7 | ||
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| 9 | | 9 | ||
| [https://www.youtube.com/watch?v=ZnMPIscuS7Y How to grow a visual novel game studio] | | [https://www.youtube.com/watch?v=ZnMPIscuS7Y How to grow a visual novel game studio] | ||
| | | Quilly | ||
|- | |- | ||
| 10 | | 10 | ||
| [https://www.youtube.com/watch?v=JSuvbQohJzU How to Write Triggering Scenes without Triggering Players] | | [https://www.youtube.com/watch?v=JSuvbQohJzU How to Write Triggering Scenes without Triggering Players] | ||
| | | Alanna | ||
|- | |- | ||
| 11 | | 11 | ||
| [https://www.youtube.com/watch?v=6uWgRkwZbxY Enriching a player's experience with RNG] | | [https://www.youtube.com/watch?v=6uWgRkwZbxY Enriching a player's experience with RNG] | ||
| | | Ekkoberry | ||
|- | |- | ||
| 13 | | 13 | ||
| [https://www.youtube.com/watch?v=hm3JDH-Efzg Sprite Right!] | | [https://www.youtube.com/watch?v=hm3JDH-Efzg Sprite Right!] | ||
| | | Mado | ||
|- | |- | ||
| 14 | | 14 | ||
| [https://www.youtube.com/watch?v=9MiMDx0tmdE So You Want to be a Solo Dev] | | [https://www.youtube.com/watch?v=9MiMDx0tmdE So You Want to be a Solo Dev] | ||
| | | Toast | ||
|- | |- | ||
| 16 | | 16 | ||
Line 555: | Line 555: | ||
| --<ref name="preshow">Preshow talks given by speakers who had scheduling conflicts with the live show.</ref> | | --<ref name="preshow">Preshow talks given by speakers who had scheduling conflicts with the live show.</ref> | ||
| [https://www.youtube.com/watch?v=CS9SBwM04u8 Realistic Ambitions & Releases] | | [https://www.youtube.com/watch?v=CS9SBwM04u8 Realistic Ambitions & Releases] | ||
| | | Moka | ||
|- | |- | ||
| --<ref name="preshow" /> | | --<ref name="preshow" /> | ||
| [https://www.youtube.com/watch?v=ddh5HZNHuTc Dynamic Characters] | | [https://www.youtube.com/watch?v=ddh5HZNHuTc Dynamic Characters] | ||
| | | Suede | ||
|- | |- | ||
| 1 | | 1 | ||
| [https://youtu.be/c38Aqe9k9TU Dynamic Audio Implementation With Ren’Py] | | [https://youtu.be/c38Aqe9k9TU Dynamic Audio Implementation With Ren’Py] | ||
| | | AlfredPros | ||
|- | |- | ||
| 2 | | 2 | ||
| [https://youtu.be/htK5PXiDUuE Marketing: How to never run out of content for your social media] | | [https://youtu.be/htK5PXiDUuE Marketing: How to never run out of content for your social media] | ||
| | | Ayael | ||
|- | |- | ||
| 3 | | 3 | ||
Line 575: | Line 575: | ||
| 4 | | 4 | ||
| [https://youtu.be/yO67qw0dp88 10 or so post-production techniques to make your visual novel look more cinematic] | | [https://youtu.be/yO67qw0dp88 10 or so post-production techniques to make your visual novel look more cinematic] | ||
| | | Justinn | ||
|- | |- | ||
| 5 | | 5 | ||
| [https://youtu.be/9bVhvYV881E Effect animation is real, but it can’t hurt you: Crashing into After Effects for anybody with an anybody] | | [https://youtu.be/9bVhvYV881E Effect animation is real, but it can’t hurt you: Crashing into After Effects for anybody with an anybody] | ||
| [[ | | [[Stella]] | ||
|- | |- | ||
| 7 | | 7 | ||
Line 595: | Line 595: | ||
| 11 | | 11 | ||
| [https://youtu.be/bmwyRrjfSZo Read! Your! Contract! – A Crash Course In Freelance Commerce] | | [https://youtu.be/bmwyRrjfSZo Read! Your! Contract! – A Crash Course In Freelance Commerce] | ||
| | | MAHO! Cody | ||
|- | |- | ||
| 12 | | 12 | ||
| [https://youtu.be/vdIW-QETmsM Ready, Set, Research!] | | [https://youtu.be/vdIW-QETmsM Ready, Set, Research!] | ||
| | | Penta | ||
|- | |- | ||
| 14 | | 14 | ||
| [https://youtu.be/_NLYthWA77Y Mystery Visual Novels: From Clueless To Creator] | | [https://youtu.be/_NLYthWA77Y Mystery Visual Novels: From Clueless To Creator] | ||
| | | Kinjo Goldbar | ||
|- | |- | ||
| 15 | | 15 | ||
| [https://youtu.be/Xqtra7_jqoA Choices in Visual Novels – What Makes Them Meaningful?] | | [https://youtu.be/Xqtra7_jqoA Choices in Visual Novels – What Makes Them Meaningful?] | ||
| | | Alaric | ||
|- | |- | ||
| 16 | | 16 | ||
| [https://youtu.be/kxXQqnBBb8c Character Customization 101] | | [https://youtu.be/kxXQqnBBb8c Character Customization 101] | ||
| | | Feniks | ||
|- | |- | ||
| 17 | | 17 | ||
| [https://youtu.be/gEpAFzZ2pIU Plot unblocking! Spoiling my own VNs for this talk <nowiki>[Promise, Progress, and Payoffs]</nowiki>] | | [https://youtu.be/gEpAFzZ2pIU Plot unblocking! Spoiling my own VNs for this talk <nowiki>[Promise, Progress, and Payoffs]</nowiki>] | ||
| | | Jaqui (littlemissleestories) | ||
|} | |} | ||
[[Category:Social]] |
Latest revision as of 11:15, 31 October 2024
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Visual;Conference, also known as VNConf, is an annual, day long web gathering of visual novel developers and those related to visual novel development where selected speakers give talks on subjects important to the visual novel industry. The talks range widely in topic, including narrative design, visual arts, localization, business, and other areas.
VNConf is hosted Aginyan. It uses a combination of webinar software and the Sekai Project Discord. Recorded videos can be accessed from its Youtube Channel.
2017 Talks and Speakers
This section needs expansion. You can help by adding to it. |
YouTube Link to the 2017 Playlist.
No. | Title | Speaker(s) |
---|---|---|
2 | The VN Industry, Today and Tomorrow | Aginyan |
3 | Getting that Grant Money | Justin Kuiper |
4 | The Logo Design Process | Jake Bowkett |
5 | Game Engines for OELVN Development | John Doran |
6 | Visual Novel with Unity3D | KG Tan |
7 | Narrative Techniques in Ladykiller in a Bind | Christine Love |
8 | What's New with Ren'Py | PyTom |
9 | Editing: What is it, and why do you need it? | Fred The Barber |
10 | The Importance of Project Management | Tabby |
12 | Pitfalls and Getting Out | Echofrost & Tristan "Wolf" Barber |
13 | How do we use music to our advantage to draw out emotions? | Mads Andersen |
14 | Environmental Design Using 3D Software | Nick Green |
15 | Supporting Your Release and Post Release | Nicholas Johnson |
16 | Experimental Marketing | Stella |
17 | Visual Novels in the Age of Mobile | Lawrence Brenner |
19 | Nukige from Scratch | Ryechu |
20 | Localization Teams circa 2010 | Tinfoil |
2018 Talks and Speakers
This section needs expansion. You can help by adding to it. |
YouTube Link to the 2018 Playlist.
No. | Title | Speaker(s) |
---|---|---|
2 | Directing | Nachi Kio |
3 | Scenario writing | Ryoichi Watanabe |
4 | Handling the workflow with an artist | Alphaprospector |
5 | Analyzing trends in the VN market | Bunny Advocate |
6 | Visual Novel, Inc | JP The Third |
9 | Animating your visual novel | John Doran |
10 | Fundamentals principles of architecture | Nick Green |
11 | Visual novel UI design 101 | Sasquatchii |
12 | Critiquing criticism, giving, receiving, good vs bad | Cipher |
13 | Do a bit of everything! | Peppertsuki |
14 | Marketing a VN - what Steam Greenlight taught me | Quilly |
15 | The Player-Character Relationship | Brandon Carbaugh |
16 | VNs vs 160 Characters | Echofrost & Tristan "Wolf" Barber |
17 | Business models for visual novels on mobile | Frank Zhang |
18 | What the heck is an Otome? | Tabby |
19 | Voice acting in visual novels | Sake-bento |
20 | Starting on the right foot | Tutty the Fruity |
21 | N-n-nukige with plot?! | Ryechu |
2019 Talks and Speakers
This section needs expansion. You can help by adding to it. |
YouTube Link to the 2019 Playlist.
No. | Title | Speaker(s) |
---|---|---|
2 | Writing for Mobile Visual Novels | Xiang Xiang |
3 | Choice Design | Steamgirl |
4 | How to effectively deploy text | Florencia Minuzzi |
5 | Objectivity and Music | Tim Reichert |
6 | Writing for a studio vs writing for yourself | JD |
7 | Giving your story a voice | Tutty the Fruity |
8 | How to make a Story Grid | Katy133 |
10 | When the kickstarter stops | Stella |
11 | EVN Kickstarter Analysis | Pentagonbuddy |
12 | Surviving 2 years at PAX | Justin Kuiper |
13 | The Visual Novel Reading room | Sakevisual |
14 | Insanity: The Story of Watercress' NaNoRenO2018 | Tristan "Wolf" Barber |
15 | Player Feedback & Embracing Negative Reviews | Katie |
16 | How to organize an online gamedev conference | Aginyan |
17 | VN development pipeline | Quilly |
19 | Tips for more "Natural" writing | Cipher |
20 | Writing for Fast Forwarding | Ruqiyah |
21 | H-scenes for Dummies | Ryechu |
2020 Talks and Speakers
This section needs expansion. You can help by adding to it. |
YouTube Link to the 2020 Playlist.
2021 Talks and Speakers
This section needs expansion. You can help by adding to it. |
YouTube Link to the 2021 Playlist.
No. | Title | Speaker(s) |
---|---|---|
2 | Your game is too loud! | Tim Reichert |
3 | Why Graphic Design Matters More Than You Think | ds-sans |
4 | Avoiding burnout as a solo dev! | Maxi Molina |
5 | Building the World of Your Visual Novel | Ashe Thurman |
6 | Staging a play together, apart | Manuela Malasaña |
7 | Finding Good Quality Voice Actors for a Reasonable Price | Cryshulvo |
9 | Finding a publisher for your VN: What to know first! | Quilly |
10 | Publishing with Sekai Project, Abridged Edition | Chris Ling |
11 | Your Game’s Audience is not Everyone | Arimia |
12 | Accessibility in Game Design and Development | Tristan "Wolf" Barber |
14 | Press-kits: What, Why, and How | Jaime Scribbles |
15 | So You’re Working With Random Strangers Online | MAHO! Cody |
17 | What's New with Ren'Py? | PyTom |
18 | How I Hosted a VN Game Jam | Katy133 |
19 | Well, That Didn't Work | sake-bento |
2022 Talks and Speakers
This section needs expansion. You can help by adding to it. |
YouTube Link to the 2022 Playlist.
2023 Talks and Speakers
This section needs expansion. You can help by adding to it. |
YouTube Link to the 2023 Playlist.
2024 Talks and Speakers
YouTube Link to the 2024 Playlist.
No. | Title | Speaker(s) |
---|---|---|
--[1] | Realistic Ambitions & Releases | Moka |
--[1] | Dynamic Characters | Suede |
1 | Dynamic Audio Implementation With Ren’Py | AlfredPros |
2 | Marketing: How to never run out of content for your social media | Ayael |
3 | Break 1[2] | |
4 | 10 or so post-production techniques to make your visual novel look more cinematic | Justinn |
5 | Effect animation is real, but it can’t hurt you: Crashing into After Effects for anybody with an anybody | Stella |
7 | The Art of Asset Reduction: Make More With Less | Shino |
8 | Twenty Years of Ren’Py – And Then Some | PyTom |
9 | Why People Want to Work with YOU | Vimi |
11 | Read! Your! Contract! – A Crash Course In Freelance Commerce | MAHO! Cody |
12 | Ready, Set, Research! | Penta |
14 | Mystery Visual Novels: From Clueless To Creator | Kinjo Goldbar |
15 | Choices in Visual Novels – What Makes Them Meaningful? | Alaric |
16 | Character Customization 101 | Feniks |
17 | Plot unblocking! Spoiling my own VNs for this talk [Promise, Progress, and Payoffs] | Jaqui (littlemissleestories) |