Source control

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Revision as of 14:55, 24 June 2022 by Mochipie95 (talk | contribs) (Created page with "Source control is a set of activities which is often performed by any member of the team who is producing game assets of any kind (script, art, music, code, etc). It involves managing and organizing different versions of the assets produced, communicating to the team about changes made and the version to use for relevant team members. With VNs that have longer development duration, a version control system<ref>{{Cite web|title=A visual g...")
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Source control is a set of activities which is often performed by any member of the team who is producing game assets of any kind (script, art, music, code, etc). It involves managing and organizing different versions of the assets produced, communicating to the team about changes made and the version to use for relevant team members. With VNs that have longer development duration, a version control system[1] can be used to assist the development team in managing asset changes as well as facilitate coding in parallel. The job of managing the version control system typically falls under the [[[Visual_Novel_Development_Team#Programmer|programmer]]'s role.


References

  1. Better Explained, A visual guide to version control, betterexplained.com, retrieved June 25, 2022.