Visual;Conference
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Visual;Conference is an annual, day long web gathering of visual novel developers and those related to visual novel development where selected speakers give talks on subjects important to the visual novel industry. The talks widely range in topics, including but not limited to narrative design, visual arts, localization, & business. Recorded videos can be access from its Youtube Channel.
Hosts and Location
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Its host is Aginyan. The event is hosted using a combination of webinar software and the Sekai Project Discord.
2017 Talks & Speakers
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YouTube Link to the 2017 Playlist.
2018 Talks & Speakers
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YouTube Link to the 2018 Playlist.
2019 Talks & Speakers
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YouTube Link to the 2019 Playlist.
2020 Talks & Speakers
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YouTube Link to the 2020 Playlist.
2021 Talks & Speakers
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YouTube Link to the 2021 Playlist.
- Arimia - Your Game’s Audience is not Everyone
- Ashe Thurman - Building the World of Your Visual Novel
- Chris Ling - Publishing with Sekai Project, Abridged Edition
- Cryshulvo - Finding Good Quality Voice Actors for a Reasonable Price
- ds-sans - Why Graphic Design Matters More Than You Think
- Jaime Scribbles - Press-kits: What, Why, and How
- Katy133 - How I Hosted a VN Game Jam
- MAHO! Cody - So You’re Working With Random Strangers Online
- Manuela Malasaña - Staging a play together, apart
- Maxi Molina - Avoiding burnout as a solo dev!
- PyTom - What's New with Ren'Py?
- Quilly - Finding a publisher for your VN: What to know first!
- sake-bento - Well, That Didn't Work
- Tim Reichert - Your game is too loud!
- Tristan "Wolf" Barber - Accessibility in Game Design and Development
2022 Talks & Speakers
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YouTube Link to the 2022 Playlist.
- Anjell - Author to Game Producer – Changes and Challenges
- Arimia - Making a VN in 4 Months VS 4 Years (a double postmortem)
- Ayael - How to design interesting choices in VN
- Katy133 - The Intrigue in Ambiguity
- Maxi Molina - Directing the Director: get the performance you wrote inside your head!
- Miss Tabby Tales - Using Unity and the application NaniNovel to create visual novels
- Nina Roussakoff - Power Emotions with Character Arcs
- Nook - How to Approach Press/Content Creators for VN Devs
- Quilly - Ship more polished games with half the time
- sake-bento - Finish Your Game
- shino - Releasing 8+ games (ft. game jams) and when to take a break
- Tim Reichert - Audio formats for VNs
- Tristan "Wolf" Barber - Breaking Ren’Py: How our Pseudo-OS pushes Ren’Py even further beyond!
- Vimi - Visual Novel Cinematography and Interactive Design