Cut-in: Difference between revisions
From VNDev Wiki
m Added Development navbox. |
m Fixed spacing |
||
Line 1: | Line 1: | ||
'''Cut-ins''' are small graphic elements that are introduced onto the screen, usually overlaying what was already there (and "cutting in" to the scene). Examples: items that characters are looking at/picked up, an off-screen character's reaction shot, a close-up detail of a [[Event CG|CG]] or background, an action-pose character sprite with custom frame or special effect. | '''Cut-ins''' are small graphic elements that are introduced onto the screen, usually overlaying what was already there (and "cutting in" to the scene). Examples: items that characters are looking at/picked up, an off-screen character's reaction shot, a close-up detail of a [[Event CG|CG]] or background, an action-pose character sprite with custom frame or special effect. | ||
{{Development Nav}} | {{Development Nav}} |
Revision as of 09:24, 18 June 2022
Cut-ins are small graphic elements that are introduced onto the screen, usually overlaying what was already there (and "cutting in" to the scene). Examples: items that characters are looking at/picked up, an off-screen character's reaction shot, a close-up detail of a CG or background, an action-pose character sprite with custom frame or special effect.