|
|
Line 1: |
Line 1: |
| {{expand article}}
| | #REDIRECT [[Sprite]] |
| | |
| An '''actor''' is an individual on-screen visual representation of a character in a visual novel. The term is used to more broadly refer to on-screen characters that includes 3D modelled characters, character rigs, FMV characters, and most commonly [[Sprite]] characters.
| |
| | |
| ==Common Types of Actors==
| |
| | |
| === Sprites ===
| |
| For more information, see [[Sprite]].
| |
| | |
| * Digitally illustrated with tools such as Clip Studio Paint, Adobe Photoshop, etc.
| |
| * Pre-Rendered 3D Modelled, created with Blender, 3DS Max, etc.
| |
| * Preassembled from Prefabricated Parts, using tools like [[VisuStella Character Generator]] or [[Mannequinn]]
| |
| * Assembled from organically prefabricated parts programmatically using in-engine scripting, such as [[Ren'Py]]'s Live Composite or [[NaniNovel]]'s Layered Actors.
| |
| * Assembled from logically prefabricated parts programmatically using engine features, such as NaniNovel's Diced-Sprites.
| |
| | |
| === Actors ===
| |
| | |
| * Character rigs, a layered collection of posable images, often by managed by middleware, such as Live2D, Spine, or E-MOTE.
| |
| <!--- Live2D: , Spine: The Letter, E-Mote: Nekopara --->
| |
| * Pre-rendered videos or animations, or FMV characters, often of live actors.
| |
| <!--- One Night Stand is a good visual example of this. --->
| |
| * 3D Models, often rigged and animated in-engine.
| |
| <!--- Necrobarista and a few of the Nonary Game entries are good examples. --->
| |