Actor: Difference between revisions

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An actor is an individual on-screen visual representation of a character in a visual novel.  The term is used to more broadly refer to on-screen characters that includes 3D modelled characters, character rigs, FMV characters, and most commonly [[Sprite]] characters.
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An '''actor''' is an individual on-screen visual representation of a character in a visual novel.  The term is used to more broadly refer to on-screen characters that includes 3D modelled characters, character rigs, FMV characters, and most commonly [[Sprite]] characters.


==Common Types of Actors==
==Common Types of Actors==
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* Pre-Rendered 3D Modelled, created with Blender, 3DS Max, etc.
* Pre-Rendered 3D Modelled, created with Blender, 3DS Max, etc.
* Preassembled from Prefabricated Parts, using tools like [[VisuStella Character Generator]] or [[Mannequinn]]  
* Preassembled from Prefabricated Parts, using tools like [[VisuStella Character Generator]] or [[Mannequinn]]  
* Assembled from organically prefabricated parts programmatically using in-engine scripting, such as RenPy's Live Composite or NaniNovel's Layered Actors.
* Assembled from organically prefabricated parts programmatically using in-engine scripting, such as [[Ren'Py]]'s Live Composite or [[NaniNovel]]'s Layered Actors.
* Assembled from logically prefabricated parts programmatically using engine features, such as NaniNovel's Diced-Sprites.
* Assembled from logically prefabricated parts programmatically using engine features, such as NaniNovel's Diced-Sprites.


=== Actors ===
=== Actors ===



Revision as of 21:58, 7 August 2022

An actor is an individual on-screen visual representation of a character in a visual novel. The term is used to more broadly refer to on-screen characters that includes 3D modelled characters, character rigs, FMV characters, and most commonly Sprite characters.

Common Types of Actors

Sprites

For more information, see Sprite.

  • Digitally illustrated with tools such as Clip Studio Paint, Adobe Photoshop, etc.
  • Pre-Rendered 3D Modelled, created with Blender, 3DS Max, etc.
  • Preassembled from Prefabricated Parts, using tools like VisuStella Character Generator or Mannequinn
  • Assembled from organically prefabricated parts programmatically using in-engine scripting, such as Ren'Py's Live Composite or NaniNovel's Layered Actors.
  • Assembled from logically prefabricated parts programmatically using engine features, such as NaniNovel's Diced-Sprites.

Actors

  • Character rigs, a layered collection of posable images, often by managed by middleware, such as Live2D, Spine, or E-MOTE.
  • Pre-rendered videos or animations, or FMV characters, often of live actors.
  • 3D Models, often rigged and animated in-engine.