Actor: Difference between revisions
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An '''actor''' is an individual on-screen visual representation of a character in a visual novel. The term is used to more broadly refer to on-screen characters that includes 3D modelled characters, character rigs, FMV characters, and most commonly [[Sprite]] characters. | |||
==Common Types of Actors== | ==Common Types of Actors== | ||
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* Pre-Rendered 3D Modelled, created with Blender, 3DS Max, etc. | * Pre-Rendered 3D Modelled, created with Blender, 3DS Max, etc. | ||
* Preassembled from Prefabricated Parts, using tools like [[VisuStella Character Generator]] or [[Mannequinn]] | * Preassembled from Prefabricated Parts, using tools like [[VisuStella Character Generator]] or [[Mannequinn]] | ||
* Assembled from organically prefabricated parts programmatically using in-engine scripting, such as | * Assembled from organically prefabricated parts programmatically using in-engine scripting, such as [[Ren'Py]]'s Live Composite or [[NaniNovel]]'s Layered Actors. | ||
* Assembled from logically prefabricated parts programmatically using engine features, such as NaniNovel's Diced-Sprites. | * Assembled from logically prefabricated parts programmatically using engine features, such as NaniNovel's Diced-Sprites. | ||
=== Actors === | === Actors === | ||
Revision as of 21:58, 7 August 2022
This article needs expansion. You can help by adding to it. |
An actor is an individual on-screen visual representation of a character in a visual novel. The term is used to more broadly refer to on-screen characters that includes 3D modelled characters, character rigs, FMV characters, and most commonly Sprite characters.
Common Types of Actors
Sprites
For more information, see Sprite.
- Digitally illustrated with tools such as Clip Studio Paint, Adobe Photoshop, etc.
- Pre-Rendered 3D Modelled, created with Blender, 3DS Max, etc.
- Preassembled from Prefabricated Parts, using tools like VisuStella Character Generator or Mannequinn
- Assembled from organically prefabricated parts programmatically using in-engine scripting, such as Ren'Py's Live Composite or NaniNovel's Layered Actors.
- Assembled from logically prefabricated parts programmatically using engine features, such as NaniNovel's Diced-Sprites.
Actors
- Character rigs, a layered collection of posable images, often by managed by middleware, such as Live2D, Spine, or E-MOTE.
- Pre-rendered videos or animations, or FMV characters, often of live actors.
- 3D Models, often rigged and animated in-engine.