Genre: Difference between revisions

From VNDev Wiki
Papayaisla (talk | contribs)
including key is not correct as key is also a brand under visual art's, also including information that KineticNovel kns were indeed kns themselves
removed cleanup flag, i'm not sure why i put this here
 
(11 intermediate revisions by 4 users not shown)
Line 10: Line 10:
=== Examples of Literary and Film Genres in Visual Novels ===
=== Examples of Literary and Film Genres in Visual Novels ===


* Horror and Mystery Visual Novels, like Higurashi When They Cry and Corpse Party.
* '''Horror and mystery''': {{vndb|v67|Higurashi When They Cry}}, {{vndb|v2632|Corpse Party}}
* Suspense and Thriller Visual Novels, like Root Double and 428 Shibuya Scramble.
* '''Suspense/thriller''': {{vndb|v5000|Root Double}}, {{vndb|v1299|428 Shibuya Scramble}}
* Science Fiction, Time Travel Visual Novels, like Steins;Gate.
* '''Science fiction''': {{vndb|v2002|Steins;Gate}}, {{vndb|v1377|YU-NO}}
* Post-Apocalyptical, Mecha Visual Novels, like Muv-Luv Alternative and Baldr Sky.
* '''Post-apocalypse and mecha''': {{vndb|v92|Muv-Luv Alternative}}, {{vndb|v1306|Baldr Sky}}
* Fantasy Visual Novels, like Fault-Milestone and Utawarerumono.
* '''Fantasy''': {{vndb|v12694|Fault -Milestone-}}, {{vndb|v3|Utawarerumono}}
* Urban Fantasy Visual Novels, like Fate/Stay Night and the 9-nine- series.
* '''Urban fantasy''': {{vndb|v11|Fate/stay night}}, {{vndb|v19829|9-nine-}} series
* Historical Fiction Visual Novels, like Hashihime of the Old Book Town and Rose Guns Days.
* '''Historical fiction''': {{vndb|v17018|Hashihime of the Old Book Town}}, {{vndb|v9678|Rose Guns Days}}
* Romance Visual Novels, like Making * Lovers and Hatsukoi 1/1.
* '''Romance''': {{vndb|v21852|Kin'iro Loveriche}}, {{vndb|v185|Doukyuusei}}
* Coming of Age Visual Novels, like CLANNAD.
* '''Coming-of-age''': {{vndb|v4|CLANNAD}}, {{vndb|v22783|Musicus!}}


== Hybrid Games ==
== Hybrid Games ==
Line 25: Line 25:
=== Examples of Hybrids ===
=== Examples of Hybrids ===


* Visual Novel - Fighting Game Hybrids, like BlazBlue
* '''Visual novel-fighting game''': BlazBlue series
* Visual Novel - Adventure Game Hybrids, like Ace Attorney and Corpse Party
* '''Visual novel-adventure game''': Ace Attorney series, Corpse Party
* Visual Novel - Dating Sim Hybrids, like Dandelion
* '''Visual novel-dating sim''': Dandelion, Tokimeki Memorial series
* Visual Novel - Puzzle Game Hybrids, like 999.
* '''Visual novel-puzzle game''': Zero Escape series
* Visual Novel - Role Playing Game Hybrids, Like Persona
* '''Visual novel-RPG''': Persona series


=== Semantic Controversies ===
=== Semantic Controversies ===
Line 35: Line 35:
What constitutes a visual novel hybrid vs a game of another genre is often a subject of debate.  Some games, especially role-playing games, are often indistinguishable from visual novel hybrids and are the source of arguments about what constitutes a visual novel.
What constitutes a visual novel hybrid vs a game of another genre is often a subject of debate.  Some games, especially role-playing games, are often indistinguishable from visual novel hybrids and are the source of arguments about what constitutes a visual novel.


 
== VN Specific Genres ==
 
Visual Novel genres are often referred to by a number of Japanese loan words, some of which have evolved separate meanings in English. Other genre labels have also developed in the visual novel space. This is not an exhaustive or prescriptive list.
 
== Loan-Word Genres ==
Visual Novel genres are often referred to by a number of Japanese loan words. This is not an exhaustive or prescriptive list.


=== Structural ===
=== Structural ===
==== Kinetic Novel ====
==== Kinetic Novel ====
A kinetic novel ('''KN''') is a visual novel with no choices, routes or paths. This term was originally coined by [[Visual Art's]] as a brand name for their titles with this type of presentation, but has since been used to describe all visual novels without choices.
A kinetic novel (sometimes abbreviated as KN) is a visual novel with no [[choice]]s, [[Branching|routes]] or alternate [[ending]]s. This term was originally coined by [[Visual Art's]] as a brand name for their titles with this type of presentation, but has since been used to describe all visual novels without choices.


==== Sound Novel ====
==== Sound Novel ====
A sound novel is a visual novel with an increased emphasis on audio, including the number of audio effects, tracks, and/or voice acting.  This term was coined by [[07th Expansion]] to describe their visual novels.
A sound novel is a visual novel with an increased emphasis on audio, including the number of audio effects, tracks, and/or voice acting.  This term was coined by [[Chunsoft]] to describe one of their franchises.


=== Characters ===
==== Mobage ====
==== Charage ====
A mobile game.
A charage (キャラゲー, lit. "character game") visual novel that is usually focused on character interactions rather than deep, fleshed-out plot.
 
==== Bishoujo / Bishounen Games‎ ====
Bishoujo games (Japanese: 美少年ゲーム, lit. "pretty girl game") or bishounen games (Japanese: 美少年ゲーム, lit. "pretty boy game") are games that generally revolve around interactions with attractive girls/boys.


==== Moege ====
==== Advergame ====
A visual novel that focuses on moe characters, usually girls. Moege can often be summarized as "cute girls doing cute things".
An advergame is simultaneously an advertisement for a product or business and a playable game. Perhaps the most famous example in visual novels is {{vndb|v26500|I Love You, Colonel Sanders!}}, produced by Kentucky Fried Chicken.


=== Characters ===
==== Otome Game / Otoge ====
==== Otome Game / Otoge ====
{{Main|Otome}}
An otome game (Japanese: 乙女ゲーム, lit. "maiden game") is a story-based video game that is targeted towards women. Generally one of the goals, besides the main plot goal, is to develop a romantic relationship between the female player character and one of several male characters.
An otome game (Japanese: 乙女ゲーム, lit. "maiden game") is a story-based video game that is targeted towards women. Generally one of the goals, besides the main plot goal, is to develop a romantic relationship between the female player character and one of several male characters.


Line 65: Line 60:
Another term that’s useful for this purpose may be ‘josei-muke’ which means a piece of media that is aimed at women (any media - not necessarily only VNs or even just video games).
Another term that’s useful for this purpose may be ‘josei-muke’ which means a piece of media that is aimed at women (any media - not necessarily only VNs or even just video games).


====Amare====
{{Main|Amare}}
From the Latin word for "to love", Amare describes relationship-focused visual novels that feature a wide range of diversity such as racial, religious, and LGBTQA+. It is similar to, but distinct from, Otome.


====Yuri====
{{Main|Yuri}}
A yuri game (百合, lit. "lily") features romantic and/or sexual relationships between women. In Japan, the term specifically refers to games with sexual content, but in English-speaking countries, most people define it to include games both with and without sex scenes.
Girls Love (ガールズラブ), or GL, is a similar term to yuri. Shoujo-ai is a western-created term to refer to yuri games without explicit sexual content. In Japan, that term instead refers to media featuring pedophilic relationships between young girls and older men.
====Yaoi====
{{Main|Yaoi}}
A yaoi game (やおい) features romantic and/or sexual relationships between men. In Japan, the term specifically refers to games with sexual content, but in English-speaking countries, most people define it to include games both with and without sex scenes.
Similar terms include Boys Love (ボーイズラブ), BL, and shounen-ai (少年愛, lit. "boy love").
==== Charage ====
A charage (キャラゲー, lit. "character game") visual novel that is usually focused on character interactions rather than deep, fleshed-out plot.
==== Bishoujo / Bishounen Games‎ ====
Bishoujo games (Japanese: 美少年ゲーム, lit. "pretty girl game") or bishounen games (Japanese: 美少年ゲーム, lit. "pretty boy game") are games that generally revolve around interactions with attractive girls/boys.
==== Galge ====
A galge (Japanese: ギャルゲー, lit. "gal game") is, like bishoujo game, a visual novel that has attractive girls as a selling point. Galge can be of any genre. It's often used interchangeably with eroge, as many galge also contain erotic content.


=== Emotional Content ===
=== Emotional Content ===
==== Moege ====
A moege (Japanese: 萌えゲー) is a visual novel that focuses on moe characters, usually girls, and generally lacks drama or stakes. Moege can often be summarized as "cute girls doing cute things".
==== Nakige ====
==== Nakige ====
A nakige (Japanese: 泣きゲー, lit. "crying game") is a visual novel that attempts to create an emotional response in the reader, but usually contains an uplifting message or ending (generally after significant hardships).
A nakige (Japanese: 泣きゲー, lit. "crying game") is a visual novel that attempts to create an emotional response in the reader, but usually contains an uplifting message or ending (generally after significant hardships).
Line 73: Line 92:
==== Utsuge ====
==== Utsuge ====
An utsuge (Japanese: 鬱ゲー, lit. "depressing game") is a visual novel that attempts to depress the player and create an atmosphere that leaves them in low spirits. Unlike nakige, utsuge often lack happy endings or hope.
An utsuge (Japanese: 鬱ゲー, lit. "depressing game") is a visual novel that attempts to depress the player and create an atmosphere that leaves them in low spirits. Unlike nakige, utsuge often lack happy endings or hope.


=== Sexual Content ===
=== Sexual Content ===
Line 84: Line 102:
==== Nukige ====
==== Nukige ====
A nukige (Japanese: 抜きゲー, lit. "ejaculating game") is a visual novel that is focused on sexual content or the player's fetishes rather than plot.
A nukige (Japanese: 抜きゲー, lit. "ejaculating game") is a visual novel that is focused on sexual content or the player's fetishes rather than plot.


=== Quality ===
=== Quality ===
Line 95: Line 111:
==== Kusoge ====
==== Kusoge ====
A kusoge (Japanese: クソゲー, lit. "shit game") is a derogatory term for a visual novel considered to be poor quality.  Mostly used sarcastically or as a meme.
A kusoge (Japanese: クソゲー, lit. "shit game") is a derogatory term for a visual novel considered to be poor quality.  Mostly used sarcastically or as a meme.


=== Gameplay ===
=== Gameplay ===
Line 103: Line 117:


Examples: the Tokimeki Memorial and Tokimeki Memorial: Girl’s Side series, Huniepop, Love Plus, Girlish Love Revolution Love Revo!!.
Examples: the Tokimeki Memorial and Tokimeki Memorial: Girl’s Side series, Huniepop, Love Plus, Girlish Love Revolution Love Revo!!.
==== Gege‎ ====
==== Gege‎ ====
A gege (pronounced "gei-gei" in reference to the Japanese suffix -gē/-ゲー to mean “game”) is a joking (somewhat derogatory) term to refer to non-visual novels. As an example, Persona 5 may have portraits, text boxes, and relationship parameters, but it is not generally considered a visual novel. If someone were to try to claim Persona 5 is a visual novel/rpg hybrid, someone might say, "No, it’s a gege."
A gege (pronounced "gei-gei" in reference to the Japanese suffix -gē/-ゲー to mean “game”) is a joking (somewhat derogatory) term to refer to non-visual novels. As an example, Persona 5 may have portraits, text boxes, and relationship parameters, but it is not generally considered a visual novel. If someone were to try to claim Persona 5 is a visual novel/rpg hybrid, someone might say, "No, it’s a gege."


 
[[Category:Glossary]]
=== Language ===
[[Category:Genres]]
==== EVN ====
An English Visual Novel.  This refers to the language the visual novel was originally produced in.
 
==== JVN ====
A visual novel originally created in Japanese, or more precisely, by Japanese developers.
 
==== RVN ====
A visual novel created originally in Russian.
 
 
=== Platform ===
==== Mobage ====
A mobile game.

Latest revision as of 17:11, 15 October 2024

Visual novels can be categorized into groups based on the theme and content of the game. These categories make it easy for readers to understand what the game is about and see if it may interest them.

Genre Mobility

Visual novels being the intersection of literature, graphic novels, games, and film, they frequently borrow genre information from any of them.

Examples of Literary and Film Genres in Visual Novels

Hybrid Games

Visual novels that share genres with games are often known as Visual Novel Hybrids. These types of visual novels combine elements from visual novels and certain genres of games.

Examples of Hybrids

  • Visual novel-fighting game: BlazBlue series
  • Visual novel-adventure game: Ace Attorney series, Corpse Party
  • Visual novel-dating sim: Dandelion, Tokimeki Memorial series
  • Visual novel-puzzle game: Zero Escape series
  • Visual novel-RPG: Persona series

Semantic Controversies

What constitutes a visual novel hybrid vs a game of another genre is often a subject of debate. Some games, especially role-playing games, are often indistinguishable from visual novel hybrids and are the source of arguments about what constitutes a visual novel.

VN Specific Genres

Visual Novel genres are often referred to by a number of Japanese loan words, some of which have evolved separate meanings in English. Other genre labels have also developed in the visual novel space. This is not an exhaustive or prescriptive list.

Structural

Kinetic Novel

A kinetic novel (sometimes abbreviated as KN) is a visual novel with no choices, routes or alternate endings. This term was originally coined by Visual Art's as a brand name for their titles with this type of presentation, but has since been used to describe all visual novels without choices.

Sound Novel

A sound novel is a visual novel with an increased emphasis on audio, including the number of audio effects, tracks, and/or voice acting. This term was coined by Chunsoft to describe one of their franchises.

Mobage

A mobile game.

Advergame

An advergame is simultaneously an advertisement for a product or business and a playable game. Perhaps the most famous example in visual novels is I Love You, Colonel Sanders! [VNDB], produced by Kentucky Fried Chicken.

Characters

Otome Game / Otoge

Main article: Otome

An otome game (Japanese: 乙女ゲーム, lit. "maiden game") is a story-based video game that is targeted towards women. Generally one of the goals, besides the main plot goal, is to develop a romantic relationship between the female player character and one of several male characters.

An otoge (Japanese: 乙女ゲー) is an abbreviation of otome game. Ostensibly, is the same as an otome game, but in the West there is some degree of push to have it refer to VNs with female protagonists, marketed to a female audience which do not include romance as a main plot point.

Another term that’s useful for this purpose may be ‘josei-muke’ which means a piece of media that is aimed at women (any media - not necessarily only VNs or even just video games).

Amare

Main article: Amare

From the Latin word for "to love", Amare describes relationship-focused visual novels that feature a wide range of diversity such as racial, religious, and LGBTQA+. It is similar to, but distinct from, Otome.

Yuri

Main article: Yuri

A yuri game (百合, lit. "lily") features romantic and/or sexual relationships between women. In Japan, the term specifically refers to games with sexual content, but in English-speaking countries, most people define it to include games both with and without sex scenes. Girls Love (ガールズラブ), or GL, is a similar term to yuri. Shoujo-ai is a western-created term to refer to yuri games without explicit sexual content. In Japan, that term instead refers to media featuring pedophilic relationships between young girls and older men.

Yaoi

Main article: Yaoi

A yaoi game (やおい) features romantic and/or sexual relationships between men. In Japan, the term specifically refers to games with sexual content, but in English-speaking countries, most people define it to include games both with and without sex scenes. Similar terms include Boys Love (ボーイズラブ), BL, and shounen-ai (少年愛, lit. "boy love").

Charage

A charage (キャラゲー, lit. "character game") visual novel that is usually focused on character interactions rather than deep, fleshed-out plot.

Bishoujo / Bishounen Games‎

Bishoujo games (Japanese: 美少年ゲーム, lit. "pretty girl game") or bishounen games (Japanese: 美少年ゲーム, lit. "pretty boy game") are games that generally revolve around interactions with attractive girls/boys.

Galge

A galge (Japanese: ギャルゲー, lit. "gal game") is, like bishoujo game, a visual novel that has attractive girls as a selling point. Galge can be of any genre. It's often used interchangeably with eroge, as many galge also contain erotic content.

Emotional Content

Moege

A moege (Japanese: 萌えゲー) is a visual novel that focuses on moe characters, usually girls, and generally lacks drama or stakes. Moege can often be summarized as "cute girls doing cute things".

Nakige

A nakige (Japanese: 泣きゲー, lit. "crying game") is a visual novel that attempts to create an emotional response in the reader, but usually contains an uplifting message or ending (generally after significant hardships).

Utsuge

An utsuge (Japanese: 鬱ゲー, lit. "depressing game") is a visual novel that attempts to depress the player and create an atmosphere that leaves them in low spirits. Unlike nakige, utsuge often lack happy endings or hope.

Sexual Content

All Ages

All ages (translated literally from 全年齢, Hepburn: zen nenrei) is a term that describes a visual novel that doesn’t contain sexually explicit material. This term, while it is easy to misunderstand it, does not mean the content is suitable for audiences of all ages, as it does not exclude graphic violence, profanity, or other rating-impacting content types.

Eroge

Eroge (Japanese: エロゲー, lit. "erotic game.") refers to any game or visual novel that heavily emphasizes erotic content as its main appeal. Not to be confused with a nukige.

Nukige

A nukige (Japanese: 抜きゲー, lit. "ejaculating game") is a visual novel that is focused on sexual content or the player's fetishes rather than plot.

Quality

The following terms are used by the community to judge the quality of a game. These categories are very subjective and are often jokes.

Kamige

A kamige (Japanese: 神ゲー, lit. "god/divine game") is a visual novel that is considered to be the pinnacle of the medium. Mostly used sarcastically or as a meme.

Kusoge

A kusoge (Japanese: クソゲー, lit. "shit game") is a derogatory term for a visual novel considered to be poor quality. Mostly used sarcastically or as a meme.

Gameplay

Dating Sim

A dating sim is a type of game where the objective is to get into a romantic or sexual relationship with one (or more) of the characters. Any gameplay will reflect that goal. The line between dating sim and a romantic visual novel can sometimes be blurry or confused, but usually the differences come from the emphasis on gameplay as a method to woo a prospective partner, as opposed to solely dialogue choices.

Examples: the Tokimeki Memorial and Tokimeki Memorial: Girl’s Side series, Huniepop, Love Plus, Girlish Love Revolution Love Revo!!.

Gege‎

A gege (pronounced "gei-gei" in reference to the Japanese suffix -gē/-ゲー to mean “game”) is a joking (somewhat derogatory) term to refer to non-visual novels. As an example, Persona 5 may have portraits, text boxes, and relationship parameters, but it is not generally considered a visual novel. If someone were to try to claim Persona 5 is a visual novel/rpg hybrid, someone might say, "No, it’s a gege."