Actor: Difference between revisions

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Created the page, linked Sprite, added some noteworthy software used to manage it.
 
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An actor is an individual on-screen visual representation of a character in a visual novel.  The term is used to more broadly refer to on-screen characters that includes 3D modelled characters, character rigs, FMV characters, and most commonly [[Sprite]] characters.
#REDIRECT [[Sprite]]
 
{{expand article}}
 
==Common Types of Actors==
 
=== Sprites ===
For more information, see [[Sprite]].
 
* Digitally illustrated with tools such as Clip Studio Paint, Adobe Photoshop, etc.
* Pre-Rendered 3D Modelled, created with Blender, 3DS Max, etc.
* Preassembled from Prefabricated Parts, using tools like [[VisuStella Character Generator]] or [[Mannequinn]]
* Assembled from organically prefabricated parts programmatically using in-engine scripting, such as RenPy's Live Composite or NaniNovel's Layered Actors.
* Assembled from logically prefabricated parts programmatically using engine features, such as NaniNovel's Diced-Sprites.
 
=== Actors ===
 
* Character rigs, a layered collection of posable images, often by managed by middleware, such as Live2D, Spine, or E-MOTE.
<!--- Live2D: , Spine: The Letter, E-Mote: Nekopara --->
* Pre-rendered videos or animations, or FMV characters, often of live actors.
<!--- One Night Stand is a good visual example of this. --->
* 3D Models, often rigged and animated in-engine.
<!--- Necrobarista and a few of the Nonary Game entries are good examples. --->

Latest revision as of 18:54, 14 July 2024

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